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Karax's units are now 30% more expensive than Protoss base units, down from 50% more expensive. Solar Flare damage over time increased from 10 damage/second to 15 damage/second. Solar Flare duration increased from 10 seconds to 20 seconds. The Solar Lance's primary weapon width remains the same. DOTA 2 FOR THE KING BEACON FIRE COMMANDER LEVEL UPGRADE
The Solar Flare upgrade now enables Solar Lance to set fire to the ground in an area that is double the width, from 2 to 4. Advanced Repair Systems upgrade now allows the Reconstruction Beam to target two additional targets, up from one. Solar Efficiency Level 3 upgrade cost decreased from 400/400 to 300/300. Solar Efficiency Level 2 upgrade cost decreased from 300/300 to 250/250. Carrier Interceptor Cost decreased from 15 to 0. Fire Beam damage over time increased from 100 damage over 5 seconds to 150 damage over 5 seconds. Fire Beam research cost decreased from 200/200 to 150/150. Extended Thermal Lance research cost decreased from 150/150 to 100/100. Mirage base damage increased from 5 (10 vs light) to 7 (12 vs light).
Shadow Cannon damage increased from 200 to 320. Phasing Armor research cost decreased from 150/150 to 100/100. Shadow Cannon research cost decreased from 200/200 to 150/150. Fire Beam research cost decreased from 150/150 to 100/100. Reclamation research cost decreased from 200/200 to 150/150. Optimized Ordnance research cost decreased from 200/200 to 150/150. Enhanced Targeting research cost decreased from 200/200 to 150/150. Solar Flare research cost decreased from 200/200 to 150/150. Phase Detonation research cost decreased from 200/200 to 150/150. Purifier Beam cooldown decreased from 450 seconds to 360 seconds. This Mastery increases combat unit Life and Shields by 1% per point, up to a maximum of 30%. Combat Unit Resource Cost Mastery replaced with Combat Unit Life and Shields Mastery. Karax's level 1 talent now grants all combat units gain 50% increased Life.
Maximum bonus increased from 30 energy to 90 energy.
Chrono Wave Energy Generation mastery bonus increased from 1 energy per point to 3 energy per point. Repair Beam Healing Rate mastery bonus increased from 1% per point to 3% per point. New upgrade: Graviton Catapults: Costs 150/150: Makes Carriers launch Interceptors more quickly and increases Interceptor attack speed by 25%. Research Repair Drones cost decreased from 200/200 to 100/100. The Fire Beam upgrade no longer decreases the Colossi's weapon speed. Research Shadow Cannon cost decreased from 150/150 to 100/100. Research Rapid Recharging cost decreased from 150/150 to 100/100. Research Reconstruction cost decreased from 150/150 to 100/100. Research Optimized Ordnance cost decreased from 150/150 to 100/100. Research Enhanced Targeting cost decreased from 150/150 to 100/100. Solar Efficiency level 3 upgrade now increases energy regeneration by 3 every 6 seconds, up from 2 every 6 seconds.
Solar Efficiency level 1 upgrade now increases energy regeneration by 1 every 6 seconds, down from 2 every 6 seconds. Solar Efficiency level 3 upgrade cost decreased from 300/300 to 200/200. Solar Efficiency level 2 upgrade cost decreased from 250/250 to 150/150.
Solar Efficiency level 1 upgrade cost decreased from 200/200 to 100/100.Kill 1,000 enemy units with Karax's defensive structures in Co-op Missions. Though any player will be able to employ his defensive playstyle, mastering Karax requires being flexible and at times leading the charge into battle. Above all else, Karax is known for his stalwart defense, but do not doubt his potential for offense. The Spear of Adun abilities at his disposal are capable of raining death down upon Amon’s forces while aiding your own. Karax, the Khalai Phase-Smith, commands the powerful Spear of Adun arkship as well as a wide array of mechanical units and structures.